Ane Aranburu Digital Designer

I care about how things look, feel and work.

I bring clarity to complexity — connecting ideas, people, and systems to help teams make better decisions and build better products.

I currently work as a Lead Product Designer at Output — designing music production tools like Output Creator. Previously at Fjord and Fantasy.

Most of my work is under NDA — reach out and I'll walk you through more.

2024–2026 · Output

Building a more intuitive creative
workflow for music production

Over two and a half years, I led the end-to-end redesign of Output Creator — from workflow architecture and interaction design to user research, visual design, micro-interactions, and front-end polish. It was designed using Figma and Cursor, but it was shaped by countless conversations, disagreements, iterations, and an ongoing rebrand. Together, we launched a product that was genuinely fun to use — and helped secure a partnership with Yamaha, including live demos at NAMM and SXSW.

Design conceptUser interviewsWorkflow designIAUI/UXDesign systemUser testingDemoPrototyping
Download and play with Output Creator
Output Creator

2023 · Fantasy

Extending a digital framework
for museum exhibitions

An interactive, online experience of the National Museum of African American History and Culture’s Slavery and Freedom exhibition — one of the most meaningful projects I’ve had the luck to work on. Designed at Fantasy Interactive as Lead Visual Designer.

Design directionConceptVisual designDesign system
NMAAHC

2023 · Fantasy

Creating the foundation
for a next-generation learning experience

Fantasy partnered with Embibe to design a unique onboarding experience — closing the biggest drop-off in the funnel: the gap between learning about the app and actually downloading it.

Art directionOnboarding conceptVisual designPrototyping
Embibe

2023 · Fantasy

Creating a unified cinema experience
across digital touchpoints

A redesign of Cinépolis’s website, mobile app, and in-cinema kiosks — for one of the largest movie-theatre chains in the world. Led at Fantasy, in Spanish and English, all the way up to presenting to the CEO.

Visual designDesign systemResponsiveDesign concept
Cinépolis

2020 · Fantasy

Turning information
into engaging narratives

iPondr — a digital media company reinventing the role media plays in our lives, with slower, thematically-linked journalism you can watch, hear, read, and ponder. The perfect meeting of my two backgrounds: journalism and design.

Visual designDesign systemMicro-interactionsPrototyping
iPondr

2020 · Fantasy

Reimagining private aviation
for mobile

Developed visual directions exploring how a premium aviation brand could translate into a mobile experience.

Art directionUI designLook and feel
Reimagining private aviation for mobile

2022 · Fantasy

Bringing Messenger’s new
identity to life online

Created visual and interactive concepts that communicated the next chapter of the Messenger brand.

Design conceptVisual designPrototyping
Bringing Messenger’s new identity to life online

2022 · Fantasy

Adapting a global product suite
for new markets

Designed experience concepts across the product ecosystem to support expansion from Asia into Western markets.

Visual designDesign systemConcept
Adapting a global product suite for new markets

2020 · Fantasy

Designing a five-year vision
for Asana

Future-vision concepts exploring the evolution of Asana’s interface and interaction model.

Visual designConceptMicro-interactions
Designing a five-year vision for Asana

2020 · Fantasy

Book your trip, with voice

I worked as a visual design lead, creating voice-first booking concepts for Deem.

UIDesign conceptVoice
DEEM

2021 · Fantasy

Look and feel for a projector company

UI concepts for Xgimi, a Chinese manufacturer of projectors.

UIContent platformConcept
Xgimi